Triple

T37458776
Position Surface form Disambiguated ID Type / Status
Subject Piloted Sky Golem E930864 entity
Predicate canBePlayedByAnyClass P190403 FINISHED
Object true LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: true | Statement: [Piloted Sky Golem, canBePlayedByAnyClass, true]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: canBePlayedByAnyClass
Context triple: [Piloted Sky Golem, canBePlayedByAnyClass, true]
  • A. playableInClass
    Indicates that something (such as a skill, item, or ability) can be used or is valid for use within a particular class or category.
  • B. cannotPlayClass
    Indicates that a given entity is not allowed or able to participate in or use a specified class.
  • C. playableWith
    Indicates that one entity can be used, engaged, or interacted with together alongside another entity, typically in a compatible or cooperative manner.
  • D. playableClasses chosen
    Indicates that the referenced entity can be used or selected as a character class that a player is allowed to play.
  • E. canAlsoBePlayedIn
    Indicates that something (such as a game, media, or activity) is additionally playable or usable in another context, format, or environment beyond its primary one.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ec1a1148190b0a961f188d621b0 completed May 3, 2026, 3:50 p.m.
NER Named-entity recognition batch_69ff17be6ad48190963206f2619b1b28 completed May 9, 2026, 11:17 a.m.
PD Predicate disambiguation batch_69ff1724ba24819092c928fcbcb286ec completed May 9, 2026, 11:14 a.m.
Created at: May 3, 2026, 4:17 p.m.