Triple
T37455727
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Destroyer |
E930794
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | player character class |
C63001
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: player character class Context triple: [Destroyer, instanceOf, player character class]
-
A.
character class
A character class is a category or archetype in role-playing games that defines a character’s abilities, strengths, weaknesses, and typical role in gameplay.
-
B.
board game character
A board game character is a distinct, often themed persona or token within a board game that represents a player’s role, abilities, and progression in the game’s world and mechanics.
-
C.
video game character
A video game character is a fictional, interactive entity within a game world that the player controls or encounters, defined by its abilities, appearance, behavior, and role in the game's narrative or mechanics.
-
D.
summoner class
chosen
A summoner class is a magic-focused archetype that specializes in calling forth and commanding creatures, spirits, or entities to fight, defend, or provide utility on their behalf.
-
E.
boss character
A boss character is a powerful, often climactic adversary in a game or story that presents a significant challenge and typically guards key progress, rewards, or narrative milestones.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76ec1a1148190b0a961f188d621b0 |
completed | May 3, 2026, 3:50 p.m. |
Created at: May 3, 2026, 4:17 p.m.