Triple

T37335715
Position Surface form Disambiguated ID Type / Status
Subject Microsoft Flight Simulator 2004: A Century of Flight E926887 entity
Predicate instanceOf P0 FINISHED
Object flight simulation game C62778 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: flight simulation game
Context triple: [Microsoft Flight Simulator 2004: A Century of Flight, instanceOf, flight simulation game]
  • A. flight simulation video game chosen
    A flight simulation video game is an interactive digital experience that realistically models aircraft operation, physics, and navigation to let players pilot virtual planes in various scenarios and environments.
  • B. flight simulation game series
    A flight simulation game series is a collection of related video games that realistically model aircraft operation and aviation environments, often evolving over multiple installments with improved physics, graphics, and gameplay features.
  • C. flight simulation facility
    A flight simulation facility is a specialized environment equipped with advanced simulators and support systems that replicate real-world aircraft operations for pilot training, research, and systems testing.
  • D. pilot training simulator
    A pilot training simulator is a computer-based system that replicates aircraft controls, flight dynamics, and environmental conditions to safely train pilots in normal and emergency procedures.
  • E. hang-gliding simulator
    A hang-gliding simulator is an interactive system that realistically models the physics, controls, and environmental conditions of hang-gliding to allow users to practice and experience flight in a virtual setting.
  • F. None of above.

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76eb4e8a881908bd40da28f36fc7e completed May 3, 2026, 3:50 p.m.
Created at: May 3, 2026, 4:16 p.m.