Triple
T37303678
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | GLOO Cannon |
E926021
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | in-game tool |
C25886
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: in-game tool Context triple: [GLOO Cannon, instanceOf, in-game tool]
-
A.
Tool
A tool is a physical or digital implement designed to help perform specific tasks more efficiently, accurately, or safely.
-
B.
in-game device
chosen
An in-game device is an interactive object within a game world that players can use or manipulate to trigger specific functions, effects, or gameplay mechanics.
-
C.
Hack tool
A hack tool is a software or hardware utility designed to exploit vulnerabilities, bypass security measures, or gain unauthorized access to computer systems or data.
-
D.
developer tool
A developer tool is a software application or utility designed to help programmers create, test, debug, and maintain code more efficiently.
-
E.
hunting tool
A hunting tool is any implement or device designed to aid in locating, pursuing, capturing, or killing animals for food, resources, or population control.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76eb1bc508190924e9fa5d8acdeb3 |
completed | May 3, 2026, 3:50 p.m. |
Created at: May 3, 2026, 4:16 p.m.