Triple

T37204340
Position Surface form Disambiguated ID Type / Status
Subject TNT: Evilution E922125 entity
Predicate hasDeathmatchMode P200509 FINISHED
Object true LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: true | Statement: [TNT: Evilution, hasDeathmatchMode, true]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: hasDeathmatchMode
Context triple: [TNT: Evilution, hasDeathmatchMode, true]
  • A. gameModeStatus
    Indicates the current state or condition of a game mode, such as whether it is active, available, or in a particular operational phase.
  • B. primaryGameMode
    Indicates the main or default game mode associated with a particular game or gaming context.
  • C. hasChallengeMode
    Indicates that an entity offers or is associated with a special, typically more difficult, challenge-oriented mode or setting.
  • D. hasKillstreakSupport
    Indicates that an entity provides or is associated with special support actions or benefits that become available when another entity achieves a killstreak.
  • E. hasMatchmakingSystem
    Indicates that an entity includes or is associated with a system that pairs or connects participants based on defined criteria.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ea4849481909b4a3073efb0114c completed May 3, 2026, 3:49 p.m.
NER Named-entity recognition batch_69ff90b673248190b4dda9e005642d17 completed May 9, 2026, 7:53 p.m.
PD Predicate disambiguation batch_69ff8d5bee1081909274052945e98a6f completed May 9, 2026, 7:39 p.m.
PDg Predicate description generation batch_69ff90b5b98881909620033d78e4a9b8 completed May 9, 2026, 7:53 p.m.
Created at: May 3, 2026, 4:15 p.m.