Triple
T37179025
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Microsoft Flight Simulator 95 |
E921141
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | civilian flight simulator |
C62778
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: civilian flight simulator Context triple: [Microsoft Flight Simulator 95, instanceOf, civilian flight simulator]
-
A.
flight simulation video game
chosen
A flight simulation video game is an interactive digital experience that realistically models aircraft operation, physics, and navigation to let players pilot virtual planes in various scenarios and environments.
-
B.
pilot training simulator
A pilot training simulator is a computer-based system that replicates aircraft controls, flight dynamics, and environmental conditions to safely train pilots in normal and emergency procedures.
-
C.
flight simulation game series
A flight simulation game series is a collection of related video games that realistically model aircraft operation and aviation environments, often evolving over multiple installments with improved physics, graphics, and gameplay features.
-
D.
flight simulation facility
A flight simulation facility is a specialized environment equipped with advanced simulators and support systems that replicate real-world aircraft operations for pilot training, research, and systems testing.
-
E.
hang-gliding simulator
A hang-gliding simulator is an interactive system that realistically models the physics, controls, and environmental conditions of hang-gliding to allow users to practice and experience flight in a virtual setting.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76ea250bc819083f28d81de25cd0c |
completed | May 3, 2026, 3:49 p.m. |
Created at: May 3, 2026, 4:15 p.m.