Triple
T37179024
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Microsoft Flight Simulator 95 |
E921141
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | flight simulation video game |
C62778
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: flight simulation video game Context triple: [Microsoft Flight Simulator 95, instanceOf, flight simulation video game]
-
A.
flight simulation game series
A flight simulation game series is a collection of related video games that realistically model aircraft operation and aviation environments, often evolving over multiple installments with improved physics, graphics, and gameplay features.
-
B.
flight simulation facility
A flight simulation facility is a specialized environment equipped with advanced simulators and support systems that replicate real-world aircraft operations for pilot training, research, and systems testing.
-
C.
pilot training simulator
A pilot training simulator is a computer-based system that replicates aircraft controls, flight dynamics, and environmental conditions to safely train pilots in normal and emergency procedures.
-
D.
hang-gliding simulator
A hang-gliding simulator is an interactive system that realistically models the physics, controls, and environmental conditions of hang-gliding to allow users to practice and experience flight in a virtual setting.
-
E.
aviation training system
An aviation training system is an integrated platform that delivers theoretical instruction, practical simulation, performance assessment, and certification support to develop and maintain pilots’ and aviation personnel’s operational competencies and safety standards.
- F. None of above. chosen
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76ea250bc819083f28d81de25cd0c |
completed | May 3, 2026, 3:49 p.m. |
Created at: May 3, 2026, 4:15 p.m.