Triple

T3705947
Position Surface form Disambiguated ID Type / Status
Subject Great Andamanese languages E80892 entity
Predicate hasMemberLanguage P7390 FINISHED
Object Aka-Bojigyab E318983 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Aka-Bojigyab | Statement: [Great Andamanese languages, hasMemberLanguage, Aka-Bojigyab]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Aka-Bojigyab
Context triple: [Great Andamanese languages, hasMemberLanguage, Aka-Bojigyab]
  • A. Aka-Bo chosen
    Aka-Bo is an extinct Great Andamanese language once spoken by the Bo people of the Andaman Islands in India.
  • B. Bashi-Achuki
    Bashi-Achuki is a notable literary work by Georgian writer and poet Akaki Tsereteli.
  • C. Akaki
    Akaki is a Georgian masculine given name most notably borne by the prominent 19th-century poet and national figure Akaki Tsereteli.
  • D. Jagei Nuer
    Jagei Nuer is a regional dialect of the Nuer language spoken by a subgroup of the Nuer people in South Sudan and neighboring areas.
  • E. Aku Aku
    Aku Aku is a sentient wooden mask who guides and protects Crash Bandicoot throughout the Crash Bandicoot video game series.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69ad8b1793888190a5f70e4b21dc05a1 completed March 8, 2026, 2:43 p.m.
NER Named-entity recognition batch_69adc54ce1788190ac000793cbdaba48 completed March 8, 2026, 6:51 p.m.
NED1 Entity disambiguation (via context triple) batch_69b4cdfe77a481908880d0a4a5946656 completed March 14, 2026, 2:54 a.m.
Created at: March 8, 2026, 3:33 p.m.