Triple
T37012047
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Age of Empires IV |
E915976
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | strategy video game |
C7524
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: strategy video game Context triple: [Age of Empires IV, instanceOf, strategy video game]
-
A.
strategy game mode
A strategy game mode is a configurable ruleset or scenario within a game that emphasizes planning, resource management, and tactical decision-making to achieve specific objectives.
-
B.
political strategy game
A political strategy game is an interactive simulation where players manage resources, make policy decisions, and navigate alliances and conflicts to gain and maintain political power.
-
C.
turn-based strategy game
A turn-based strategy game is a type of game where players take discrete, alternating turns to make tactical and strategic decisions—such as moving units, managing resources, and executing actions—in order to outmaneuver and defeat opponents.
-
D.
video game
chosen
A video game is an interactive digital entertainment experience in which players engage with visual and audio content through input devices to achieve goals, overcome challenges, or explore virtual worlds.
-
E.
military wargame
A military wargame is a simulated conflict scenario used to model, analyze, and train for real or hypothetical military operations, strategies, and decision-making.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76e90ed548190b187d2475f5c807d |
completed | May 3, 2026, 3:49 p.m. |
Created at: May 3, 2026, 4:14 p.m.