Triple
T36963482
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Dust District |
E914365
|
entity |
| Predicate | hasInGameMapSection |
P101550
|
FINISHED |
| Object | Karnaca city map |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Karnaca city map | Statement: [Dust District, hasInGameMapSection, Karnaca city map]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: hasInGameMapSection Context triple: [Dust District, hasInGameMapSection, Karnaca city map]
-
A.
regionInGame
Indicates that a specific region or area exists within or is part of a particular game.
-
B.
hasInGameCategory
Indicates that an in-game item, action, or entity belongs to a specific predefined category within the game’s classification system.
-
C.
hasInGameSign
Indicates that an entity is represented or referenced by a sign or signage within a game environment.
-
D.
hasMapRegion
chosen
Indicates that an entity is associated with, or belongs to, a specific geographic or logical map region.
-
E.
hasInGameService
Indicates that one entity provides or is associated with a service that is available or usable within a game environment.
- F. None of above.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76e8c498c8190b2842db80aea8b3b |
completed | May 3, 2026, 3:49 p.m. |
| NER | Named-entity recognition | batch_6a00d08e8fac8190b59359134e6e1c03 |
completed | May 10, 2026, 6:38 p.m. |
| PD | Predicate disambiguation | batch_6a00d0127c088190a6f5b360450af113 |
completed | May 10, 2026, 6:36 p.m. |
Created at: May 3, 2026, 4:14 p.m.