Triple
T36961796
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Serious Sam VR: The Last Hope |
E914325
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | wave-based shooter |
C62735
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: wave-based shooter Context triple: [Serious Sam VR: The Last Hope, instanceOf, wave-based shooter]
-
A.
tactical shooter series
A tactical shooter series is a collection of games focused on realistic, team-based combat that emphasizes strategy, planning, and careful execution over fast-paced run-and-gun action.
-
B.
multidirectional shooter
A multidirectional shooter is a game in which the player can move and fire weapons independently in any direction, often navigating open arenas filled with enemies and projectiles.
-
C.
fixed shooter
A fixed shooter is a type of shoot 'em up video game where the player’s movement is restricted to a limited axis (often the bottom of the screen) while shooting at waves of enemies that approach from predetermined directions.
-
D.
scrolling shooter
A scrolling shooter is an action video game where the player controls a character or vehicle that moves continuously through a scrolling environment, dodging obstacles and enemies while firing projectiles to progress.
-
E.
third-person shooter video game
A third-person shooter video game is an action game where players control a character visible on-screen from a camera positioned behind or around them, focusing on ranged combat with firearms or similar weapons.
- F. None of above. chosen
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76e8c498c8190b2842db80aea8b3b |
completed | May 3, 2026, 3:49 p.m. |
Created at: May 3, 2026, 4:14 p.m.