Triple

T36961224
Position Surface form Disambiguated ID Type / Status
Subject D'Sparil E914310 entity
Predicate gameEngineOfWork P163220 FINISHED
Object Doom engine NE NERFINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Doom engine | Statement: [D'Sparil, gameEngineOfWork, Doom engine]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: gameEngineOfWork
Context triple: [D'Sparil, gameEngineOfWork, Doom engine]
  • A. gameEngineWork chosen
    Indicates that an entity works on, contributes to, or is employed in the development or maintenance of a game engine.
  • B. gameEngine
    Indicates that one entity serves as the game engine or core runtime system used to develop, run, or power another entity (such as a game or interactive application).
  • C. gameEngineUsage
    Indicates that one entity (such as a project or product) uses or is built upon a particular game engine.
  • D. gameEngineDeveloper
    Indicates that an entity is a developer responsible for creating or maintaining a game engine used to build video games.
  • E. gameEngineType
    Indicates the type or category of game engine associated with or used by an entity.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76e8c498c8190b2842db80aea8b3b completed May 3, 2026, 3:49 p.m.
NER Named-entity recognition batch_69fb34e5576881909394355c8ec6ddd2 completed May 6, 2026, 12:32 p.m.
PD Predicate disambiguation batch_69fb2f6171e88190bf1e0ee6a644b6a9 completed May 6, 2026, 12:09 p.m.
Created at: May 3, 2026, 4:14 p.m.