Triple

T36957985
Position Surface form Disambiguated ID Type / Status
Subject Master Levels for Doom II E914236 entity
Predicate instanceOf P0 FINISHED
Object level pack C20042 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: level pack
Context triple: [Master Levels for Doom II, instanceOf, level pack]
  • A. level
    A level is a defined stage, layer, or degree within a structured system that indicates relative position, progression, or intensity.
  • B. video game level chosen
    A video game level is a distinct, self-contained segment of a game’s world that defines specific objectives, challenges, environments, and progression for the player.
  • C. level editor
    A level editor is a tool that allows users to create, modify, and arrange game environments, objects, and rules to design custom playable levels.
  • D. partition
    A partition is a division of a set or whole into disjoint, non-overlapping parts that together cover the entire original entity.
  • E. plateau
    A plateau is a broad, elevated, and relatively flat landform that rises sharply above the surrounding area.
  • F. None of above.

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76e8c498c8190b2842db80aea8b3b completed May 3, 2026, 3:49 p.m.
Created at: May 3, 2026, 4:13 p.m.