Triple
T36957171
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | QuakeWorld |
E914216
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | multiplayer-focused Quake update |
C10216
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: multiplayer-focused Quake update Context triple: [QuakeWorld, instanceOf, multiplayer-focused Quake update]
-
A.
multiplayer game
A multiplayer game is an interactive digital or physical game in which two or more players participate simultaneously or asynchronously, often collaborating or competing within a shared set of rules and objectives.
-
B.
Wolfenstein 3D episode
A Wolfenstein 3D episode is a structured collection of sequential levels within the game that share a common narrative arc, thematic setting, and progression of challenges culminating in a boss encounter.
-
C.
multiplayer services platform
A multiplayer services platform is a backend system that provides the networking, matchmaking, session management, and real-time communication infrastructure needed to support online multiplayer experiences across games or applications.
-
D.
Doom megawad
A Doom megawad is a large, fan-made collection of custom levels—typically 15 to 32 maps—packaged as a single WAD file for the classic Doom engine.
-
E.
video game expansion
chosen
A video game expansion is an add-on product that builds upon an existing game by introducing new content such as storylines, areas, characters, items, or gameplay features to extend and enhance the original experience.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76e8b28848190abd81fe7a7374910 |
completed | May 3, 2026, 3:49 p.m. |
Created at: May 3, 2026, 4:13 p.m.