Triple
T36955306
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Sera |
E914174
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | primary setting of the Gears of War series |
C29430
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: primary setting of the Gears of War series Context triple: [Sera, instanceOf, primary setting of the Gears of War series]
-
A.
Call of Duty video game
A Call of Duty video game is a first-person shooter title that immerses players in fast-paced, often military-themed combat through cinematic campaigns and competitive multiplayer modes.
-
B.
Battlefield series video game
A Battlefield series video game is a large-scale, team-based first-person shooter focused on combined-arms warfare, featuring expansive maps, destructible environments, and coordinated combat across infantry, vehicles, and aircraft.
-
C.
Halo series installment
A Halo series installment is a distinct game or media entry within the Halo franchise that delivers a self-contained portion of its overarching science-fiction narrative, gameplay, and universe.
-
D.
third-person shooter series
chosen
A third-person shooter series is a collection of related video games in which players control a character viewed from a perspective outside and behind the avatar, focusing on ranged combat and action-oriented gameplay across multiple installments.
-
E.
first-person shooter game
A first-person shooter game is a video game genre where players experience the action through the eyes of the protagonist, primarily engaging in combat using ranged weapons in real-time, often within immersive 3D environments.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76e8b28848190abd81fe7a7374910 |
completed | May 3, 2026, 3:49 p.m. |
Created at: May 3, 2026, 4:13 p.m.