Triple
T36732642
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Muertes Archipelago |
E907381
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | setting in the Jurassic Park franchise |
C29263
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: setting in the Jurassic Park franchise Context triple: [Muertes Archipelago, instanceOf, setting in the Jurassic Park franchise]
-
A.
location in the Jurassic Park franchise
chosen
A "location in the Jurassic Park franchise" represents any distinct geographic or constructed setting—such as islands, facilities, enclosures, or visitor areas—where narrative events involving dinosaurs and human characters take place.
-
B.
Jurassic Park franchise television series
A Jurassic Park franchise television series is a serialized TV show set in the Jurassic Park universe that explores dinosaur-centric adventures, scientific ethics, and human survival across episodic narratives.
-
C.
Jurassic Park character
A Jurassic Park character is an individual—human or dinosaur—whose actions, traits, and relationships drive the narrative of survival, science, and chaos within the dinosaur-filled Jurassic Park universe.
-
D.
location in the Alien franchise
A location in the Alien franchise is any distinct setting—such as a spaceship, space station, planetary body, colony, or facility—where narrative events involving characters, xenomorphs, or related entities take place.
-
E.
location in the Matrix franchise
A location in the Matrix franchise is any distinct physical or virtual setting—such as simulated cityscapes, real-world ruins, ships, or machine constructs—where characters interact and events unfold within the series’ intertwined digital and real worlds.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76e75aa6881909b844d00a3888ee5 |
completed | May 3, 2026, 3:49 p.m. |
Created at: May 3, 2026, 4:12 p.m.