Triple

T36632936
Position Surface form Disambiguated ID Type / Status
Subject Joachim E904376 entity
Predicate isPlayableIn P88329 FINISHED
Object Parabola NE NERFINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Parabola | Statement: [Joachim, isPlayableIn, Parabola]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: isPlayableIn
Context triple: [Joachim, isPlayableIn, Parabola]
  • A. playableInGame chosen
    Indicates that something can be used or controlled as an active element within a particular game.
  • B. playableWith
    Indicates that one entity can be used, engaged, or interacted with together alongside another entity, typically in a compatible or cooperative manner.
  • C. canAlsoBePlayedIn
    Indicates that something (such as a game, media, or activity) is additionally playable or usable in another context, format, or environment beyond its primary one.
  • D. isPlayedUnder
    Indicates that an activity, game, or performance occurs while subject to specific rules, conditions, or circumstances defined by another entity.
  • E. isInPlayBy
    Indicates that an entity is currently active or participating within a game, scenario, or context as a result of actions taken by a specific agent or player.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76e6c63e48190b1d0c3a79a6c7406 completed May 3, 2026, 3:49 p.m.
NER Named-entity recognition batch_69f7c777e924819081a6634f549fe552 completed May 3, 2026, 10:08 p.m.
PD Predicate disambiguation batch_69f7c477a4d481908f52e55b6688f60c completed May 3, 2026, 9:56 p.m.
Created at: May 3, 2026, 4:11 p.m.