Triple

T35830701
Position Surface form Disambiguated ID Type / Status
Subject Deadwind Pass E1035788 entity
Predicate hasDungeonEntrance P6140 FINISHED
Object Karazhan raid NE NERFINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Karazhan raid | Statement: [Deadwind Pass, hasDungeonEntrance, Karazhan raid]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: hasDungeonEntrance
Context triple: [Deadwind Pass, hasDungeonEntrance, Karazhan raid]
  • A. hasDungeon
    Indicates that one entity possesses, contains, or includes a dungeon as part of its structure, property, or domain.
  • B. hasEntrance chosen
    Indicates that one entity possesses or provides an entry point or access way to another entity or space.
  • C. hasEntranceOn
    Indicates that one entity’s entrance or access point is located on or faces a specified side, boundary, or feature of another entity.
  • D. hasCaveEntranceDepth
    Indicates the depth or vertical distance of a cave’s entrance relative to a reference level (such as ground surface or sea level).
  • E. hasEntranceGimmick
    Indicates that an entity features a distinctive or notable gimmick, stunt, or special element associated with its entrance or initial appearance.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76e192a94819082db360cb91e6a8d completed May 3, 2026, 3:47 p.m.
NER Named-entity recognition batch_69f7aa699d68819081ed363931894ab3 completed May 3, 2026, 8:04 p.m.
PD Predicate disambiguation batch_69f7a8d219f8819081dc4ce3c83ca0cb completed May 3, 2026, 7:58 p.m.
Created at: May 3, 2026, 4:06 p.m.