Triple

T35830700
Position Surface form Disambiguated ID Type / Status
Subject Deadwind Pass E1035788 entity
Predicate inGameRegion P100146 FINISHED
Object Southern Eastern Kingdoms NE NERFINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Southern Eastern Kingdoms | Statement: [Deadwind Pass, inGameRegion, Southern Eastern Kingdoms]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: inGameRegion
Context triple: [Deadwind Pass, inGameRegion, Southern Eastern Kingdoms]
  • A. regionInGame
    Indicates that a specific region or area exists within or is part of a particular game.
  • B. inGameZone chosen
    Indicates that an entity is located within a defined game zone or area of the game world.
  • C. isPlayedInRegion
    Indicates that an instance of something (such as a game, media, or event) is available to be played or occurs within a specified geographic region.
  • D. hasPrimaryGameRegion
    Indicates that an entity is associated with a main or principal geographic region in which a game is released, played, or targeted.
  • E. playerBaseRegion
    Indicates the geographic region or area that serves as the primary base or home location for a player.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76e192a94819082db360cb91e6a8d completed May 3, 2026, 3:47 p.m.
NER Named-entity recognition batch_69f7b5ccbda481908fe1945c35e36ce8 completed May 3, 2026, 8:53 p.m.
PD Predicate disambiguation batch_69f7b4c06f5881908f0b98cad6796478 completed May 3, 2026, 8:49 p.m.
Created at: May 3, 2026, 4:06 p.m.