Triple
T35804675
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | War Zone |
E1035072
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | professional wrestling television program segment |
C62464
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: professional wrestling television program segment Context triple: [War Zone, instanceOf, professional wrestling television program segment]
-
A.
professional wrestling segment
A professional wrestling segment is a scripted, non-wrestling portion of a wrestling show—such as interviews, promos, skits, or in-ring confrontations—designed to advance storylines, develop characters, and engage the audience.
-
B.
wrestling show
chosen
A wrestling show is a live or televised entertainment event featuring scripted matches, storylines, and characters who perform professional wrestling bouts for an audience.
-
C.
professional wrestling promotion
A professional wrestling promotion is an organization that produces, markets, and presents scripted wrestling events and storylines using contracted performers for live audiences and broadcast media.
-
D.
professional wrestling division
A professional wrestling division is an organizational category within a wrestling promotion that groups wrestlers based on criteria such as weight class, gender, style, or storyline focus to structure competition and championships.
-
E.
professional wrestling video game
A professional wrestling video game is an interactive digital simulation that lets players control wrestlers in scripted combat matches, performing moves, storylines, and events inspired by real or fictional wrestling promotions.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76e169bd081909f16cd8c9ee7870c |
completed | May 3, 2026, 3:47 p.m. |
Created at: May 3, 2026, 4:06 p.m.