Triple

T35660451
Position Surface form Disambiguated ID Type / Status
Subject Beaches Ain't Ready E1030417 entity
Predicate makesPunOn P18159 FINISHED
Object "bitches ain't ready" phrase structure LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: "bitches ain't ready" phrase structure | Statement: [Beaches Ain't Ready, makesPunOn, "bitches ain't ready" phrase structure]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: makesPunOn
Context triple: [Beaches Ain't Ready, makesPunOn, "bitches ain't ready" phrase structure]
  • A. namePunOn chosen
    Indicates that one entity’s name is a play on, parody of, or humorous variation of another entity’s name.
  • B. isWitty
    Indicates that an entity consistently displays quick, clever, and humorous expression or behavior.
  • C. usedForHumor
    Indicates that something is employed with the intention of being funny, amusing, or comical.
  • D. hasHumorFunction
    Indicates that something serves a humorous role or purpose, such as eliciting amusement, laughter, or comedic effect.
  • E. punchlineStructure
    Indicates the structural role or pattern a punchline follows within a joke or humorous setup.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76e09f87881909c954aaac176c34f completed May 3, 2026, 3:47 p.m.
NER Named-entity recognition batch_69f79f7aa7b88190a52ff8ef9ceddf54 completed May 3, 2026, 7:18 p.m.
PD Predicate disambiguation batch_69f79e4d885881908a3612e2e75cf84f completed May 3, 2026, 7:13 p.m.
Created at: May 3, 2026, 4:05 p.m.