Triple
T35511916
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Nintendo R&D2 |
E1026305
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | Nintendo development division |
C42906
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: Nintendo development division Context triple: [Nintendo R&D2, instanceOf, Nintendo development division]
-
A.
Sony division
A Sony division is an organizational unit within Sony Corporation responsible for a specific business area, product line, or regional market, operating with its own management, strategy, and performance goals.
-
B.
internal division of Nintendo
chosen
An internal division of Nintendo is an organizational unit within the company responsible for specific functions such as game development, hardware design, marketing, or corporate operations.
-
C.
Nintendo executive
A Nintendo executive is a high-level decision-maker responsible for guiding the company’s strategic direction, overseeing game and hardware portfolios, and managing business operations to sustain Nintendo’s brand and market success.
-
D.
Nintendo codename
A Nintendo codename is an internal, often secret project name used by Nintendo to refer to unreleased or in-development hardware, software, or services before their official titles are announced.
-
E.
Nintendo franchise element
A Nintendo franchise element is any recurring character, object, location, mechanic, or symbol that originates from and helps define one of Nintendo’s game series or intellectual properties.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76dfd61208190b93ec6dc439cab41 |
completed | May 3, 2026, 3:47 p.m. |
Created at: May 3, 2026, 4:04 p.m.