Triple

T35511318
Position Surface form Disambiguated ID Type / Status
Subject Camlorn E1026291 entity
Predicate instanceOf P0 FINISHED
Object City in The Elder Scrolls C32074 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: City in The Elder Scrolls
Context triple: [Camlorn, instanceOf, City in The Elder Scrolls]
  • A. location in The Elder Scrolls universe chosen
    A location in The Elder Scrolls universe is any distinct, explorable place—such as cities, dungeons, regions, or landmarks—within the series’ fictional world that can be visited, referenced, or interacted with in-game or in lore.
  • B. location in The Elder Scrolls
    A location in The Elder Scrolls is any distinct, explorable place within the game world—such as cities, dungeons, wilderness areas, or landmarks—defined by its geography, lore, inhabitants, and interactive elements.
  • C. organization in The Elder Scrolls
    An organization in The Elder Scrolls is a structured group of individuals—such as guilds, factions, cults, or orders—united by shared goals, beliefs, or functions that influence the political, social, or magical landscape of the game world.
  • D. Bosmeri city
    A Bosmeri city is an urban settlement in Valenwood characterized by its integration with the natural forest environment, adherence to the Green Pact, and predominantly Wood Elf (Bosmer) population and culture.
  • E. event in The Elder Scrolls universe
    An event in The Elder Scrolls universe is a significant occurrence—such as a battle, prophecy fulfillment, political upheaval, or divine intervention—that shapes the history, cultures, and power dynamics of Tamriel and its surrounding realms.
  • F. None of above.

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76dfd61208190b93ec6dc439cab41 completed May 3, 2026, 3:47 p.m.
Created at: May 3, 2026, 4:04 p.m.