Triple
T35471868
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Cayde’s Stash |
E1025227
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | Destiny game element |
C64286
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: Destiny game element Context triple: [Cayde’s Stash, instanceOf, Destiny game element]
-
A.
Destiny character
A Destiny character is a customizable player-controlled Guardian in the Destiny universe, defined by its class, abilities, gear, and progression that shape its role in combat and story.
-
B.
Destiny universe faction
A Destiny universe faction is an organized group of characters, species, or entities within the Destiny setting that shares a common ideology, goal, or allegiance and collectively shapes the game's narrative, conflicts, and world dynamics.
-
C.
UNSC stronghold
A UNSC stronghold is a heavily fortified military installation designed to project United Nations Space Command power, protect strategic assets, and withstand sustained enemy assaults.
-
D.
Borderlands character
A Borderlands character is a stylized, over-the-top vault hunter or denizen of the Borderlands universe, defined by unique abilities, eccentric personality, and a distinctive cel-shaded visual design.
-
E.
Shadowlands covenant
A Shadowlands covenant is a powerful faction in the afterlife realms of World of Warcraft that players can align with to gain unique abilities, storylines, and cosmetic rewards.
- F. None of above. chosen
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76dfadba0819083456aadcd6864ea |
completed | May 3, 2026, 3:47 p.m. |
Created at: May 3, 2026, 4:04 p.m.