Triple
T35421500
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Donut Secret 1 |
E1023807
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | Super Mario World level |
C20042
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: Super Mario World level Context triple: [Donut Secret 1, instanceOf, Super Mario World level]
-
A.
Super Mario location
A Super Mario location is any distinct, navigable area or environment within the Super Mario universe where gameplay, exploration, and interactions with characters and obstacles occur.
-
B.
video game level
chosen
A video game level is a distinct, self-contained segment of a game’s world that defines specific objectives, challenges, environments, and progression for the player.
-
C.
location in the Mario series
A location in the Mario series is any distinct place or environment within the Mario universe—such as kingdoms, worlds, levels, or specific areas—where gameplay, story events, or character interactions occur.
-
D.
Mario form
A Mario form is a distinct transformation or power-up state of the character Mario that alters his abilities, appearance, and interactions within the game world.
-
E.
Super Mario series object
A Super Mario series object is any interactive or decorative element within the Super Mario games—such as blocks, power-ups, enemies, or environmental features—that contributes to gameplay, level design, or visual storytelling.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76df6704081909900c60be10d5849 |
completed | May 3, 2026, 3:47 p.m. |
Created at: May 3, 2026, 4:03 p.m.