Triple

T35421457
Position Surface form Disambiguated ID Type / Status
Subject Donut Ghost House E1023806 entity
Predicate gameWorld P40428 FINISHED
Object Dinosaur Land LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Dinosaur Land | Statement: [Donut Ghost House, gameWorld, Dinosaur Land]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: gameWorld
Context triple: [Donut Ghost House, gameWorld, Dinosaur Land]
  • A. gameEngine
    Indicates that one entity serves as the game engine or core runtime system used to develop, run, or power another entity (such as a game or interactive application).
  • B. homeGameWorld
    Indicates that a game or match is being played in the home world or home venue associated with a particular team or participant.
  • C. worldType chosen
    Indicates the classification or category of world or environment that an entity is associated with.
  • D. gameContext
    Indicates the situational framework or environment in which a game’s actions, rules, and interactions take place.
  • E. gameEngineWork
    Indicates that an entity works on, contributes to, or is employed in the development or maintenance of a game engine.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76df6704081909900c60be10d5849 completed May 3, 2026, 3:47 p.m.
NER Named-entity recognition batch_69f79da9f80c8190b0afd8509f28747b completed May 3, 2026, 7:10 p.m.
PD Predicate disambiguation batch_69f79617d40481909ba372f94209c08b completed May 3, 2026, 6:38 p.m.
Created at: May 3, 2026, 4:03 p.m.