Triple
T35394588
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Papa |
E1023036
|
entity |
| Predicate | sharesGameEngineWith |
P159886
|
FINISHED |
| Object | Super Mario Bros. 2 |
—
|
NE NERFINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Super Mario Bros. 2 | Statement: [Papa, sharesGameEngineWith, Super Mario Bros. 2]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: sharesGameEngineWith Context triple: [Papa, sharesGameEngineWith, Super Mario Bros. 2]
-
A.
sharesGameClientWith
Indicates that two entities use or are associated with the same game client software or instance.
-
B.
sharesGameWithEnemy
Indicates that an entity participates in the same game or match as an opposing or enemy entity.
-
C.
sharesGamingDistrictWith
Indicates that two entities are located in or associated with the same designated gaming district.
-
D.
sharesArenaWith
Indicates that two entities use or occupy the same arena as a common venue or location.
-
E.
gameEngineUsage
chosen
Indicates that one entity (such as a project or product) uses or is built upon a particular game engine.
- F. None of above.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76df34ba48190bd80f0814cdcd540 |
completed | May 3, 2026, 3:46 p.m. |
| NER | Named-entity recognition | batch_6a0061454944819088a0babfe60f69fc |
completed | May 10, 2026, 10:43 a.m. |
| PD | Predicate disambiguation | batch_6a0060b9ee108190b91e8d99a16f2b30 |
completed | May 10, 2026, 10:40 a.m. |
Created at: May 3, 2026, 4:03 p.m.