Triple

T35394586
Position Surface form Disambiguated ID Type / Status
Subject Papa E1023036 entity
Predicate hasPlayableStatus P191134 FINISHED
Object playable in single-player mode LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: playable in single-player mode | Statement: [Papa, hasPlayableStatus, playable in single-player mode]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: hasPlayableStatus
Context triple: [Papa, hasPlayableStatus, playable in single-player mode]
  • A. playableStatus chosen
    Indicates whether an entity (such as a media item, game, or track) is currently able to be played or accessed for playback.
  • B. playableInGame
    Indicates that something can be used or controlled as an active element within a particular game.
  • C. hasPlayableCharacter
    Indicates that an entity includes or is associated with a character that a user can control or play as.
  • D. playableWith
    Indicates that one entity can be used, engaged, or interacted with together alongside another entity, typically in a compatible or cooperative manner.
  • E. hasPlayer
    Indicates that an entity (such as a team, game, or roster) includes or is associated with a specific player.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76df34ba48190bd80f0814cdcd540 completed May 3, 2026, 3:46 p.m.
NER Named-entity recognition batch_69fd8e5f7c4c8190ab8e2f2a7bb1bd79 completed May 8, 2026, 7:18 a.m.
PD Predicate disambiguation batch_69fd8d8a16f08190b9e880901bfa44fe completed May 8, 2026, 7:15 a.m.
Created at: May 3, 2026, 4:03 p.m.