Triple
T35394377
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Mario & Sonic at the Olympic Games series |
E1023030
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | crossover video game series |
C40921
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: crossover video game series Context triple: [Mario & Sonic at the Olympic Games series, instanceOf, crossover video game series]
-
A.
crossover franchise
chosen
A crossover franchise is a media property that combines characters, settings, or storylines from two or more distinct fictional universes into a unified narrative or series.
-
B.
crossover fighting game series
A crossover fighting game series is a collection of fighting games that brings together characters, settings, and mechanics from multiple distinct franchises into a unified, competitive gameplay experience.
-
C.
video game race
A video game race is a distinct group of playable or non-playable beings within a game world, defined by shared physical traits, lore, abilities, and cultural characteristics that influence gameplay and narrative.
-
D.
video game category
A video game category is a conceptual grouping that classifies games based on shared characteristics such as gameplay mechanics, themes, or target audience.
-
E.
action video game series
An action video game series is a collection of related games that emphasize fast-paced combat, reflex-based challenges, and real-time gameplay across multiple installments sharing common themes, characters, or settings.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76df34ba48190bd80f0814cdcd540 |
completed | May 3, 2026, 3:46 p.m. |
Created at: May 3, 2026, 4:03 p.m.