Triple
T35386906
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | P-Switch |
E1022814
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | Super Mario series object |
C63345
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: Super Mario series object Context triple: [P-Switch, instanceOf, Super Mario series object]
-
A.
Super Mario species
A Super Mario species is a distinct group of fictional creatures within the Super Mario universe that share common physical traits, behaviors, and abilities, often serving specific roles such as enemies, allies, or environmental inhabitants in the games.
-
B.
Mario form
A Mario form is a distinct transformation or power-up state of the character Mario that alters his abilities, appearance, and interactions within the game world.
-
C.
location in the Mario series
A location in the Mario series is any distinct place or environment within the Mario universe—such as kingdoms, worlds, levels, or specific areas—where gameplay, story events, or character interactions occur.
-
D.
Super Mario location
A Super Mario location is any distinct, navigable area or environment within the Super Mario universe where gameplay, exploration, and interactions with characters and obstacles occur.
-
E.
Mario game
A Mario game is a platform-based video game where players control Mario (and often his friends) to navigate levels, overcome obstacles and enemies, and typically rescue characters or achieve goals in the Mushroom Kingdom and beyond.
- F. None of above. chosen
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76df34ba48190bd80f0814cdcd540 |
completed | May 3, 2026, 3:46 p.m. |
Created at: May 3, 2026, 4:03 p.m.