Triple
T35386712
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Muncher |
E1022810
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | Video game enemy |
C4830
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: Video game enemy Context triple: [Muncher, instanceOf, Video game enemy]
-
A.
video game character
chosen
A video game character is a fictional, interactive entity within a game world that the player controls or encounters, defined by its abilities, appearance, behavior, and role in the game's narrative or mechanics.
-
B.
video game fictional entity
A video game fictional entity is any imagined character, creature, object, or construct that exists within the narrative or interactive world of a video game, defined by its designed attributes, behaviors, and role in gameplay or story.
-
C.
Mario enemy
A Mario enemy is any antagonistic character or creature in the Mario universe designed to obstruct, harm, or challenge the player as they progress through levels.
-
D.
video game
A video game is an interactive digital entertainment experience in which players engage with visual and audio content through input devices to achieve goals, overcome challenges, or explore virtual worlds.
-
E.
enemy
An enemy is an opposing character or force that actively seeks to hinder, harm, or defeat the player or protagonist within a game or narrative.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76df34ba48190bd80f0814cdcd540 |
completed | May 3, 2026, 3:46 p.m. |
Created at: May 3, 2026, 4:03 p.m.