Triple

T35386486
Position Surface form Disambiguated ID Type / Status
Subject Boomerang Flower-powered Mario E1022805 entity
Predicate instanceOf P0 FINISHED
Object power-up form C20927 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: power-up form
Context triple: [Boomerang Flower-powered Mario, instanceOf, power-up form]
  • A. power-up
    A power-up is a temporary or permanent in-game item or effect that enhances a character's abilities, stats, or resources to provide a strategic advantage.
  • B. power-up item chosen
    A power-up item is a collectible object that temporarily or permanently enhances a character’s abilities, stats, or resources within a game.
  • C. powerhouse
    A powerhouse is an entity—such as a person, organization, or system—that possesses and consistently demonstrates exceptional strength, energy, or influence in a particular domain.
  • D. Force power
    A Force power is a specific supernatural ability derived from manipulating the mystical energy field known as the Force to produce physical, mental, or environmental effects.
  • E. power object
    A power object is a conceptual class whose instances represent all possible subsets of the instances of another class, capturing every combination of its elements.
  • F. None of above.

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76df34ba48190bd80f0814cdcd540 completed May 3, 2026, 3:46 p.m.
Created at: May 3, 2026, 4:03 p.m.