Triple

T35386199
Position Surface form Disambiguated ID Type / Status
Subject Toad Houses in Super Mario Bros. 3 E1022798 entity
Predicate playerChoiceCount P192674 FINISHED
Object typically three chests LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: typically three chests | Statement: [Toad Houses in Super Mario Bros. 3, playerChoiceCount, typically three chests]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: playerChoiceCount
Context triple: [Toad Houses in Super Mario Bros. 3, playerChoiceCount, typically three chests]
  • A. playerNumber
    Indicates the specific jersey or identification number assigned to a player within a team or game context.
  • B. numberOfTurns
    Indicates the total count of discrete turns or rotations involved in an interaction, process, or motion.
  • C. movementCount
    Indicates the number of times a movement or relocation action has occurred between the related entities.
  • D. movementNumber
    Indicates the specific sequential position of a movement within a larger multi-movement work or performance.
  • E. gamesPlayed
    Indicates the number or set of games that an entity has participated in or completed.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76df28d8c819089f2c5799fe7d079 completed May 3, 2026, 3:46 p.m.
NER Named-entity recognition batch_69fd231cab588190ad0953dc8f4af8f2 completed May 7, 2026, 11:41 p.m.
PD Predicate disambiguation batch_69fd1aa3f1c481909fe6e9cab1383551 completed May 7, 2026, 11:05 p.m.
PDg Predicate description generation batch_69fd231bdd108190900369e07c854e95 completed May 7, 2026, 11:41 p.m.
Created at: May 3, 2026, 4:03 p.m.