Triple

T35203745
Position Surface form Disambiguated ID Type / Status
Subject WWE 2K20 E1016477 entity
Predicate gameEngineDeveloper P182599 FINISHED
Object Visual Concepts NE NERFINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Visual Concepts | Statement: [WWE 2K20, gameEngineDeveloper, Visual Concepts]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: gameEngineDeveloper
Context triple: [WWE 2K20, gameEngineDeveloper, Visual Concepts]
  • A. gameEngine
    Indicates that one entity serves as the game engine or core runtime system used to develop, run, or power another entity (such as a game or interactive application).
  • B. gameEngineWork
    Indicates that an entity works on, contributes to, or is employed in the development or maintenance of a game engine.
  • C. gameEngineUsage
    Indicates that one entity (such as a project or product) uses or is built upon a particular game engine.
  • D. gameEngineType
    Indicates the type or category of game engine associated with or used by an entity.
  • E. gameDeveloper
    Indicates that one entity creates, designs, or develops the other entity, which is a game.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76dde814c8190a71f60d514a424a4 completed May 3, 2026, 3:46 p.m.
NER Named-entity recognition batch_69f7904a770481908ef3f788e51e8dba completed May 3, 2026, 6:13 p.m.
PD Predicate disambiguation batch_69f78e2d71248190b850c2802ec170c0 completed May 3, 2026, 6:04 p.m.
PDg Predicate description generation batch_69f78f629d508190b755848162c4e101 completed May 3, 2026, 6:09 p.m.
Created at: May 3, 2026, 4:02 p.m.