Triple

T35013442
Position Surface form Disambiguated ID Type / Status
Subject Greenheart E1009991 entity
Predicate instanceOf P0 FINISHED
Object Settlement in Tamriel C32075 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: Settlement in Tamriel
Context triple: [Greenheart, instanceOf, Settlement in Tamriel]
  • A. location in The Elder Scrolls universe
    A location in The Elder Scrolls universe is any distinct, explorable place—such as cities, dungeons, regions, or landmarks—within the series’ fictional world that can be visited, referenced, or interacted with in-game or in lore.
  • B. Bosmeri city
    A Bosmeri city is an urban settlement in Valenwood characterized by its integration with the natural forest environment, adherence to the Green Pact, and predominantly Wood Elf (Bosmer) population and culture.
  • C. Aldmeri Dominion
    The Aldmeri Dominion is a powerful political alliance of the High Elves, Wood Elves, and Khajiit in The Elder Scrolls universe, dedicated to restoring Elven supremacy and reshaping Tamriel under their rule.
  • D. location in The Elder Scrolls chosen
    A location in The Elder Scrolls is any distinct, explorable place within the game world—such as cities, dungeons, wilderness areas, or landmarks—defined by its geography, lore, inhabitants, and interactive elements.
  • E. location in Essos
    A location in Essos represents any distinct geographical, political, or cultural place on the Essos continent, such as cities, regions, landmarks, or territories, with their associated attributes and relationships.
  • F. None of above.

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76dcc3ac8819096a3ed52f5fa2523 completed May 3, 2026, 3:46 p.m.
Created at: May 3, 2026, 4:01 p.m.