Triple

T35012150
Position Surface form Disambiguated ID Type / Status
Subject Auri-El E1009960 entity
Predicate inGameLoreSource P183159 FINISHED
Object The Monomyth NE NERFINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: The Monomyth | Statement: [Auri-El, inGameLoreSource, The Monomyth]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: inGameLoreSource
Context triple: [Auri-El, inGameLoreSource, The Monomyth]
  • A. inGameZone
    Indicates that an entity is located within a defined game zone or area of the game world.
  • B. materialInLore
    Indicates that a material is referenced, described, or plays a role within a body of lore or fictional/worldbuilding context.
  • C. inGameName
    Indicates that one entity is the name used by another entity within a specific game context.
  • D. originGame
    Indicates the game from which an entity, such as a character, item, or concept, originally comes.
  • E. mentionedInGame
    Indicates that an entity is referenced or cited within the content or dialogue of a game.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76dcc3ac8819096a3ed52f5fa2523 completed May 3, 2026, 3:46 p.m.
NER Named-entity recognition batch_69f798387ea481909f51303f53a22e52 completed May 3, 2026, 6:47 p.m.
PD Predicate disambiguation batch_69f7961550f88190b7bb8a9155458b54 completed May 3, 2026, 6:38 p.m.
PDg Predicate description generation batch_69f79798663481908d6bc48dd6a94ca6 completed May 3, 2026, 6:44 p.m.
Created at: May 3, 2026, 4:01 p.m.