Triple

T35011499
Position Surface form Disambiguated ID Type / Status
Subject Falmer E1009948 entity
Predicate instanceOf P0 FINISHED
Object creature type in The Elder Scrolls V: Skyrim C32745 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: creature type in The Elder Scrolls V: Skyrim
Context triple: [Falmer, instanceOf, creature type in The Elder Scrolls V: Skyrim]
  • A. bestiary
    A bestiary is a curated collection or compendium of creatures—real, mythical, or symbolic—each described with defining traits, behaviors, and often associated meanings or lore.
  • B. creature chosen
    A creature is any living being, real or imaginary, characterized by its own form, behavior, and interaction with its environment.
  • C. organization in The Elder Scrolls
    An organization in The Elder Scrolls is a structured group of individuals—such as guilds, factions, cults, or orders—united by shared goals, beliefs, or functions that influence the political, social, or magical landscape of the game world.
  • D. Beast Folk
    Beast Folk are a diverse race of humanoid beings with distinct animal traits—such as fur, claws, tails, or heightened senses—whose cultures and abilities reflect the instincts and characteristics of their beastly lineage.
  • E. entity in the world of Game of Thrones
    An entity in the world of Game of Thrones is any distinct person, creature, object, place, or supernatural force that exists within the setting of Westeros and Essos and can participate in or be affected by the narrative’s events and power dynamics.
  • F. None of above.

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76dcc3ac8819096a3ed52f5fa2523 completed May 3, 2026, 3:46 p.m.
Created at: May 3, 2026, 4:01 p.m.