Triple

T35010182
Position Surface form Disambiguated ID Type / Status
Subject Raven Rock E1009920 entity
Predicate statusByEndOfGame P10213 FINISHED
Object can be destroyed by self-destruct sequence LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: can be destroyed by self-destruct sequence | Statement: [Raven Rock, statusByEndOfGame, can be destroyed by self-destruct sequence]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: statusByEndOfGame
Context triple: [Raven Rock, statusByEndOfGame, can be destroyed by self-destruct sequence]
  • A. statusInFinale
    Indicates the role, condition, or outcome an entity has specifically in the final episode or concluding segment of a series or event.
  • B. gameOutcome chosen
    Indicates the result or final status of a game, such as which side won, lost, or if it ended in a draw.
  • C. statusInMCUPostEndgame
    Indicates the character’s narrative or existential condition within the Marvel Cinematic Universe continuity after the events of Avengers: Endgame.
  • D. hasGameEndCondition
    Indicates that an entity specifies the condition or set of conditions under which a game is considered finished or concluded.
  • E. conferenceGameStatus
    Indicates the status or outcome of a game specifically within a conference or league context (e.g., whether it is scheduled, in progress, or completed as a conference game).
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76dcc3ac8819096a3ed52f5fa2523 completed May 3, 2026, 3:46 p.m.
NER Named-entity recognition batch_69ff76ac40988190a34d858b5472ee2b completed May 9, 2026, 6:02 p.m.
PD Predicate disambiguation batch_69ff760a90948190a12fcb80e6e3e14b completed May 9, 2026, 5:59 p.m.
Created at: May 3, 2026, 4:01 p.m.