Triple
T34989435
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Sole Survivor |
E1009338
|
entity |
| Predicate | canBeNamedByPlayer |
P180495
|
FINISHED |
| Object | yes |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: yes | Statement: [Sole Survivor, canBeNamedByPlayer, yes]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: canBeNamedByPlayer Context triple: [Sole Survivor, canBeNamedByPlayer, yes]
-
A.
canBeNamed
chosen
Indicates that an entity is capable of being assigned or given a specific name or label.
-
B.
canName
Indicates that one entity has the ability or permission to assign or state the name of another entity.
-
C.
decidingPlayNickname
Indicates that an entity is choosing or determining a nickname to be used for a play.
-
D.
canBeSummonedByPlayer
Indicates that the entity is capable of being brought into the game world or into action through a summoning action performed by a player.
-
E.
hasNameGivenTo
Indicates that one entity is the name that has been assigned or given to another entity.
- F. None of above.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76dca50dc8190b71f39defe186be8 |
completed | May 3, 2026, 3:46 p.m. |
| NER | Named-entity recognition | batch_69feb5e66224819083b87c3707a5a5e0 |
completed | May 9, 2026, 4:19 a.m. |
| PD | Predicate disambiguation | batch_69feb3bd700c8190991ed200cd3c04db |
completed | May 9, 2026, 4:10 a.m. |
Created at: May 3, 2026, 4:01 p.m.