Triple
T34873633
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | World Chess Championship 2006 |
E1005818
|
entity |
| Predicate | gameForfeitIncident |
P21026
|
FINISHED |
| Object | Game 5 awarded to Veselin Topalov by forfeit |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Game 5 awarded to Veselin Topalov by forfeit | Statement: [World Chess Championship 2006, gameForfeitIncident, Game 5 awarded to Veselin Topalov by forfeit]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: gameForfeitIncident Context triple: [World Chess Championship 2006, gameForfeitIncident, Game 5 awarded to Veselin Topalov by forfeit]
-
A.
losingTeamByForfeit
Indicates that a team is recorded as having lost a game or match because they forfeited rather than completing play.
-
B.
forfeitedBy
chosen
Indicates that something (such as a right, claim, or asset) is lost or given up as a consequence of the actions or failure of a particular entity.
-
C.
reasonForForfeiture
Indicates the cause or justification that led to something being surrendered, lost, or taken away.
-
D.
surrenderedOpponent
Indicates that one entity yielded or gave up in favor of another entity, recognizing the other as its opponent.
-
E.
decidingGameLoser
Indicates that the referenced entity is the loser in the decisive or final game that determines the overall outcome of a series or competition.
- F. None of above.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76dbde1c08190a24e7f9beb564c8d |
completed | May 3, 2026, 3:46 p.m. |
| NER | Named-entity recognition | batch_69f782f4f10081908f97f6d0d2dbeec7 |
completed | May 3, 2026, 5:16 p.m. |
| PD | Predicate disambiguation | batch_69f780ff71cc8190a67e71076fbad81a |
completed | May 3, 2026, 5:08 p.m. |
Created at: May 3, 2026, 4 p.m.