Triple
T34797772
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | The Mages Guild |
E1003135
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | faction in The Elder Scrolls |
C30214
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: faction in The Elder Scrolls Context triple: [The Mages Guild, instanceOf, faction in The Elder Scrolls]
-
A.
World of Warcraft faction
A World of Warcraft faction is a large in-game organization or alliance of races, characters, and NPCs that shares a common identity, goals, and reputation system, influencing player relationships, quests, and access to resources.
-
B.
location in The Elder Scrolls universe
A location in The Elder Scrolls universe is any distinct, explorable place—such as cities, dungeons, regions, or landmarks—within the series’ fictional world that can be visited, referenced, or interacted with in-game or in lore.
-
C.
Faction
chosen
A Faction is a cohesive group of individuals united by shared goals, values, or interests that collectively influence or oppose other groups within a larger system or society.
-
D.
location in The Elder Scrolls
A location in The Elder Scrolls is any distinct, explorable place within the game world—such as cities, dungeons, wilderness areas, or landmarks—defined by its geography, lore, inhabitants, and interactive elements.
-
E.
Gothic tribal alliance
A Gothic tribal alliance is a loose confederation of Gothic clans and chieftains united for mutual defense, shared cultural identity, and coordinated political or military action.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76db543808190b188c6c86a91491b |
completed | May 3, 2026, 3:45 p.m. |
Created at: May 3, 2026, 3:59 p.m.