Triple
T34565672
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Cassandra Tower |
E887471
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | Overwatch character |
C4830
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: Overwatch character Context triple: [Cassandra Tower, instanceOf, Overwatch character]
-
A.
Call of Duty character
A Call of Duty character is a playable or non-playable combatant defined by their unique role, abilities, appearance, and narrative background within the game's military-themed setting.
-
B.
character from Warcraft franchise
A character from the Warcraft franchise is a fictional individual—such as a hero, villain, or supporting figure—who exists within the Warcraft universe’s lore, games, and media, possessing distinct abilities, backstory, and affiliations with its various races and factions.
-
C.
video game character
chosen
A video game character is a fictional, interactive entity within a game world that the player controls or encounters, defined by its abilities, appearance, behavior, and role in the game's narrative or mechanics.
-
D.
Capcom character
A Capcom character is a fictional persona created by Capcom, typically appearing in one or more of the company’s video game franchises with distinct abilities, backstory, and visual design.
-
E.
armored character
An armored character is a figure protected by specialized defensive gear or plating that enhances their resilience in combat or hazardous environments.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f349d0c4d881908dd0950f5eb9ec0a |
completed | April 30, 2026, 12:23 p.m. |
Created at: May 1, 2026, 2:02 a.m.