Triple
T33941533
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Memorial Day Miracle |
E870178
|
entity |
| Predicate | decidedGame |
P162141
|
FINISHED |
| Object | San Antonio Spurs win in Game 2 of 1999 Western Conference Finals |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: San Antonio Spurs win in Game 2 of 1999 Western Conference Finals | Statement: [Memorial Day Miracle, decidedGame, San Antonio Spurs win in Game 2 of 1999 Western Conference Finals]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: decidedGame Context triple: [Memorial Day Miracle, decidedGame, San Antonio Spurs win in Game 2 of 1999 Western Conference Finals]
-
A.
decidingGameOf
chosen
Indicates that one event, action, or game serves as the decisive factor determining the outcome or result of another.
-
B.
decidingGameNumber
Indicates the specific game in a series whose outcome determines the overall winner of the series.
-
C.
decidingPlay
Indicates that an action or event serves as the critical play that determines the outcome of a game or contest.
-
D.
decidingGameCity
Indicates the city where the decisive or final game of a series, match, or competition takes place.
-
E.
decidingGameState
Indicates a game state in which a decisive outcome is determined, such as a win, loss, or final resolution of the game.
- F. None of above.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f3499b0dd48190b07b4b60babcee02 |
completed | April 30, 2026, 12:22 p.m. |
| NER | Named-entity recognition | batch_69f7064e906881909c3186c646145d34 |
completed | May 3, 2026, 8:24 a.m. |
| PD | Predicate disambiguation | batch_69f70100ec1c8190a6b97f50e88891f2 |
completed | May 3, 2026, 8:02 a.m. |
Created at: May 1, 2026, 1:49 a.m.