Triple

T33939509
Position Surface form Disambiguated ID Type / Status
Subject The Great Gazoo E870124 entity
Predicate usuallyInvisibleTo P95706 FINISHED
Object other adult characters in Bedrock LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: other adult characters in Bedrock | Statement: [The Great Gazoo, usuallyInvisibleTo, other adult characters in Bedrock]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: usuallyInvisibleTo
Context triple: [The Great Gazoo, usuallyInvisibleTo, other adult characters in Bedrock]
  • A. visibleUnder
    Indicates that one entity can be seen or perceived when another specified condition, context, or covering entity is present or in effect.
  • B. isDifficultToObserveInVisible
    Indicates that the subject cannot be easily detected or studied using visible-wavelength (optical) observations.
  • C. notVisibleWhen chosen
    Indicates that one entity is not visible whenever a specified condition, state, or context involving another entity holds.
  • D. canBecomeInvisible
    Indicates the ability of an entity to transition from being visible to being unseen or undetectable.
  • E. hiddenIn
    Indicates that one entity is concealed within, behind, or inside another entity so that it is not readily visible or apparent.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f3499b0dd48190b07b4b60babcee02 completed April 30, 2026, 12:22 p.m.
NER Named-entity recognition batch_69f71362f1448190985a80ce7af475cb completed May 3, 2026, 9:20 a.m.
PD Predicate disambiguation batch_69f7127884388190884f23d181a65d19 completed May 3, 2026, 9:16 a.m.
Created at: May 1, 2026, 1:49 a.m.