Triple
T33536809
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Guinness World Record for most ported video game |
E858956
|
entity |
| Predicate | holderGameDesigner |
P105330
|
FINISHED |
| Object | Alexey Pajitnov |
—
|
NE NERFINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Alexey Pajitnov | Statement: [Guinness World Record for most ported video game, holderGameDesigner, Alexey Pajitnov]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: holderGameDesigner Context triple: [Guinness World Record for most ported video game, holderGameDesigner, Alexey Pajitnov]
-
A.
designedGame
chosen
Indicates that one entity is the creator or designer responsible for the conception and development of a particular game.
-
B.
gameDesignSpecialty
Indicates that one entity has a particular area of specialization or focus within the field of game design in relation to another entity.
-
C.
gameDeveloper
Indicates that one entity creates, designs, or develops the other entity, which is a game.
-
D.
gameProducer
Indicates that one entity is the producer responsible for creating, managing, or overseeing the development of a game associated with another entity.
-
E.
developerOfContainingGame
Indicates that an entity is the developer responsible for creating the game that contains the referenced element or component.
- F. None of above.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f34978caf4819083f90eba4944d8e8 |
completed | April 30, 2026, 12:22 p.m. |
| NER | Named-entity recognition | batch_69f71fb1ab3881908e2f7c0e6f23db49 |
completed | May 3, 2026, 10:13 a.m. |
| PD | Predicate disambiguation | batch_69f71cc6397881909aaad37a9daa8a7e |
completed | May 3, 2026, 10 a.m. |
Created at: May 1, 2026, 1:39 a.m.