Triple
T33536737
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Panel de Pon |
E858955
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | Super Famicom game |
C13817
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: Super Famicom game Context triple: [Panel de Pon, instanceOf, Super Famicom game]
-
A.
Famicom game
A Famicom game is a video game designed to run on Nintendo's Family Computer (Famicom) console, typically distributed on ROM cartridges and adhering to the system's hardware and technical limitations.
-
B.
Super Nintendo Entertainment System game
chosen
A Super Nintendo Entertainment System game is a video game designed to run on Nintendo's 16-bit SNES console, typically distributed on ROM cartridges and featuring the system’s characteristic graphics, sound, and controller-based gameplay.
-
C.
Nintendo Entertainment System game
A Nintendo Entertainment System game is a software title designed to run on the NES console, typically featuring 8-bit graphics, chiptune audio, and gameplay constrained by the system’s hardware limitations.
-
D.
Game Boy game
A Game Boy game is a software title designed to run on Nintendo's handheld Game Boy systems, typically featuring 8-bit graphics, simple controls, and cartridge-based distribution.
-
E.
Mega Drive game
A Mega Drive game is a video game designed to run on Sega's 16-bit Mega Drive (Genesis) home console, utilizing its specific hardware, controllers, and media format.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f34978caf4819083f90eba4944d8e8 |
completed | April 30, 2026, 12:22 p.m. |
Created at: May 1, 2026, 1:39 a.m.