Triple
T33536580
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Electronika 60 |
E858951
|
entity |
| Predicate | tetrisOriginalInterface |
P105324
|
FINISHED |
| Object | text-mode representation of blocks |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: text-mode representation of blocks | Statement: [Electronika 60, tetrisOriginalInterface, text-mode representation of blocks]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: tetrisOriginalInterface Context triple: [Electronika 60, tetrisOriginalInterface, text-mode representation of blocks]
-
A.
tetrisDeveloper
Indicates that one entity is the developer or creator of the game Tetris associated with another entity.
-
B.
originGame
Indicates the game from which an entity, such as a character, item, or concept, originally comes.
-
C.
typicalInterface
chosen
Indicates that one entity serves as the standard or commonly used interface through which another entity is accessed or interacted with.
-
D.
toySystem
Indicates a relationship where something functions as or belongs to a toy system, typically a simplified or illustrative version of a larger or more complex system.
-
E.
typicalGame
Indicates a relationship where one entity is characterized as a standard, representative, or commonly occurring example of a game for the other entity or context.
- F. None of above.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f34978caf4819083f90eba4944d8e8 |
completed | April 30, 2026, 12:22 p.m. |
| NER | Named-entity recognition | batch_69f6ffbad8848190867c2988c0ceb84f |
completed | May 3, 2026, 7:56 a.m. |
| PD | Predicate disambiguation | batch_69f6fc5740fc81909774a4f65201a3ff |
completed | May 3, 2026, 7:42 a.m. |
Created at: May 1, 2026, 1:39 a.m.