Triple

T33409842
Position Surface form Disambiguated ID Type / Status
Subject SOCOM U.S. Navy SEALs E855548 entity
Predicate instanceOf P0 FINISHED
Object third-person shooter game series C29430 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: third-person shooter game series
Context triple: [SOCOM U.S. Navy SEALs, instanceOf, third-person shooter game series]
  • A. third-person shooter series chosen
    A third-person shooter series is a collection of related video games in which players control a character viewed from a perspective outside and behind the avatar, focusing on ranged combat and action-oriented gameplay across multiple installments.
  • B. third-person shooter video game
    A third-person shooter video game is an action game where players control a character visible on-screen from a camera positioned behind or around them, focusing on ranged combat with firearms or similar weapons.
  • C. first-person shooter game
    A first-person shooter game is a video game genre where players experience the action through the eyes of the protagonist, primarily engaging in combat using ranged weapons in real-time, often within immersive 3D environments.
  • D. run and gun game series
    A run and gun game series is a collection of fast-paced action games focused on continuous forward movement and shooting, often featuring challenging levels, numerous enemies, and arcade-style gameplay.
  • E. action-adventure game series
    An action-adventure game series is a collection of related video games that blend real-time combat, exploration, and puzzle-solving within a continuous narrative universe or recurring thematic framework.
  • F. None of above.

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f3496f04a08190804e56ac5098b8e4 completed April 30, 2026, 12:22 p.m.
Created at: May 1, 2026, 1:36 a.m.