Triple

T33361025
Position Surface form Disambiguated ID Type / Status
Subject 2011 FIFA U-20 World Cup matches E854220 entity
Predicate penaltyShootOutRule P12108 FINISHED
Object penalty shoot-out used if still tied after extra time in knockout matches LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: penalty shoot-out used if still tied after extra time in knockout matches | Statement: [2011 FIFA U-20 World Cup matches, penaltyShootOutRule, penalty shoot-out used if still tied after extra time in knockout matches]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: penaltyShootOutRule
Context triple: [2011 FIFA U-20 World Cup matches, penaltyShootOutRule, penalty shoot-out used if still tied after extra time in knockout matches]
  • A. penaltyShootoutOccurred
    Indicates that a penalty shootout took place to decide the outcome of a match or contest.
  • B. penaltyShootoutScore
    Indicates the number of goals each side scored during a penalty shootout used to decide a tied match.
  • C. usesPenaltyShootouts chosen
    Indicates that the outcome of a match or competition is decided by conducting penalty shootouts.
  • D. goldenGoalRuleUsed
    Indicates that the outcome of a match or competition was determined using the golden goal rule, where the first score in extra time immediately ends the game.
  • E. penaltyShootOutLocation
    Indicates the specific place or venue where a penalty shoot-out event occurs.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f3496bda8c8190bfc8fade9d1b791c completed April 30, 2026, 12:22 p.m.
NER Named-entity recognition batch_69f6f38159d08190980ad639e08f00f4 completed May 3, 2026, 7:04 a.m.
PD Predicate disambiguation batch_69f6e3d7bee48190b94e0beb48a1d7fa completed May 3, 2026, 5:57 a.m.
Created at: May 1, 2026, 1:34 a.m.