Triple

T33221419
Position Surface form Disambiguated ID Type / Status
Subject Trent Tucker Rule E850430 entity
Predicate typeOfPlayAffected P202635 FINISHED
Object inbounds catch-and-shoot LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: inbounds catch-and-shoot | Statement: [Trent Tucker Rule, typeOfPlayAffected, inbounds catch-and-shoot]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: typeOfPlayAffected
Context triple: [Trent Tucker Rule, typeOfPlayAffected, inbounds catch-and-shoot]
  • A. typeOfPlayStrength
    Indicates the relative intensity or power level with which a play or move is executed or characterized.
  • B. gameplayImpact
    Indicates how one element in a game affects the mechanics, difficulty, or overall experience of playing that game.
  • C. interferedWithPlayOf
    Indicates that one entity disrupted, obstructed, or otherwise negatively affected the progress or execution of another entity’s play or performance.
  • D. partOfPlay
    Indicates that one event, scene, or segment occurs as a component within a larger play or theatrical work.
  • E. subjectOfPlay
    Indicates that one entity is the main topic, theme, or focus of a play created or performed by another entity.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f3496083dc8190b229bb6932dc548b completed April 30, 2026, 12:21 p.m.
NER Named-entity recognition batch_6a00a2f0d1588190a936ea7df0ef0464 completed May 10, 2026, 3:23 p.m.
PD Predicate disambiguation batch_6a00a28ccd94819085b5e123f5a4769e completed May 10, 2026, 3:21 p.m.
PDg Predicate description generation batch_6a00a2f0207c81908eaaff8c2a0b3f97 completed May 10, 2026, 3:23 p.m.
Created at: May 1, 2026, 1:30 a.m.